/*

	CAnimatedMesh.h
	
	AnimatedMesh implementation of the IMesh
	interface. Used for meshes with animations
	as opposed to static meshes.
	
	
	Written by Sigurd Suhm 2009

*/

#ifndef _CANIMATEDMESH_H
#define _CANIMATEDMESH_H

// Includes
#include "IMesh.h"		// IMesh interface header

namespace EraAstral
{
	namespace graphics
	{
		class AnimatedMesh : public IMesh
		{
			public:
				// Default constructor
				AnimatedMesh();
				// Default destructor
				~AnimatedMesh();
				
				// Method for drawing the mesh
				void Draw();
		};
	}
}

#endif		// _CANIMATEDMESH_H